GranularRoundedCorners
A BitmapTransformation which has a different radius for each corner of a bitmap.
Constructors
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open fun GranularRoundedCorners( topLeft: Float, topRight: Float, bottomRight: Float, bottomLeft: Float)
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Provide the radii to round the corners of the bitmap.
Functions
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fun transform( context: Context, resource: Resource<Bitmap>, outWidth: Int, outHeight: Int): Resource<Bitmap>
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abstract fun transform( context: Context, resource: Resource<T>, outWidth: Int, outHeight: Int): Resource<T>
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Transforms the given resource and returns the transformed resource.
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Adds all uniquely identifying information to the given digest.