AssetPathFetcher

abstract class AssetPathFetcher<T> : DataFetcher<T>

An abstract class for obtaining data for an asset path using an .

Parameters

<T>

The type of data obtained from the asset path (InputStream, FileDescriptor etc).

Constructors

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open fun AssetPathFetcher(assetManager: AssetManager, assetPath: String)

Functions

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open fun cancel()
A method that will be called when a load is no longer relevant and has been cancelled.
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open fun cleanup()
Cleanup or recycle any resources used by this data fetcher.
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abstract fun getDataClass(): Class<T>
Returns the class of the data this fetcher will attempt to obtain.
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open fun getDataSource(): DataSource
Returns the com.bumptech.glide.load.DataSource this fetcher will return data from.
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open fun loadData(priority: Any, callback: DataFetcher.DataCallback<out Any>)
Fetch data from which a resource can be decoded.

Inheritors

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