LruBitmapPool
An com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool implementation that uses an com.bumptech.glide.load.engine.bitmap_recycle.LruPoolStrategy to bucket Bitmaps and then uses an LRU eviction policy to evict android.graphics.Bitmaps from the least recently used bucket in order to keep the pool below a given maximum size limit.
Constructors
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Constructor for LruBitmapPool.
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Constructor for LruBitmapPool.
Functions
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Removes all android.graphics.
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Returns the number of bitmaps that have been evicted from the pool.
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Multiplies the initial size of the pool by the given multiplier to dynamically and synchronously allow users to adjust the size of the pool.
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Reduces the size of the cache by evicting items based on the given level.